AI Insights · Timothy · September 2022
Top 5 High Fantasy Games on Android in Ecuador Q3 2022
In Q3 2022, the top 5 high fantasy games on Android in Ecuador saw varied performance in terms of downloads, revenue, and active users according to Sensor Tower data.
The third quarter of 2022 showcased interesting dynamics for the top high fantasy games on Android in Ecuador. Here's a closer look at the performance of the top five games in this category.
Lords Mobile: Kingdom Wars experienced a noticeable surge in weekly downloads, starting at 5.2K in late June and peaking at 15.3K by the end of September. Weekly revenue for the game showed a steady increase, culminating at approximately $2.4K in the final week of September. Active user numbers also saw a positive trend, rising from 33.9K at the beginning of the quarter to nearly 49K by the end of September.
Clash Royale by Supercell showed fluctuating weekly downloads, starting at 14K and ending around 6.4K. Revenue fluctuated as well, peaking at $3.3K in early August before settling around $1.5K by the end of the quarter. The game maintained a high number of active users, with a slight decrease from 576K in late June to approximately 479K by the end of September.
Akinator saw its weekly downloads decline from 6.6K at the start of the quarter to 4.3K by the end. Active users followed a similar trend, dropping from 27.2K to 20.3K over the same period. No revenue data was recorded for this game during the quarter.
Evony: The King's Return showed an upward trend in weekly downloads, starting at 3.1K and reaching 7.6K by mid-September before slightly declining to 6.6K by the end of the quarter. Revenue remained relatively stable, averaging around $1.7K to $2.1K throughout the quarter. Active users saw a notable increase, rising from 15.1K in late June to 21.5K by the end of September.
Dragon City: Mobile Adventure experienced fluctuating weekly downloads, with a peak of 8.3K in mid-August and a decrease to 4.8K by the end of September. Revenue peaked at $1K in late August and remained around $900 in the final weeks of the quarter. Active user numbers were relatively stable, ending the quarter at 110K, up from 99.5K at the start.
For more detailed insights and trends, visit Sensor Tower.